🪝Hooks
List of cheat hooks that you can use to write new features
Hook | Description |
---|---|
SAKURA_MENU_RENDER | Calls every frame when a menu is open. |
SAKURA_WINDOW_RENDER | Calls every frame after inject. |
SAKURA_BACKGROUND_RENDER | Calls every frame inject. |
SAKURA_CLIENT_MOVE | Calls when a local player is moving. |
SAKURA_CLIENT_BIND | Calls when a local player is using custom bind from cheat/script. |
SAKURA_DEATH_MESSAGE | Calls when a player dies. |
SAKURA_NEWROUND_MESSAGE | Calls on new round. |
SAKURA_SELFDAMAGE_MESSAGE | Calls when local player is receiving damage. |
SAKURA_SOUND_INIT | Calls once after inject to load sounds to use. |
SAKURA_DYNAMICSOUND_PLAY | Calls everytime the dynamic sound is played. |
SAKURA_ADD_ENTITY | Function triggered when an entity message is received |
You can use one of these hooks or even all by using this function:
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